After soft-launching in a few countries south of the equator, Rovio’s newest kart racer, Angry Birds Go! is now available worldwide. The app is completely free to download and will be available for iOS, Android, Windows 8 Phone, and Blackberry 10. As of yet, we have no heard any official statement from Rovio whether it will be released for PC or Mac.
Note, Angry Birds Go is over 90 MBs and requires a healthy amount of RAM. On iOS, it’s a universal app requiring iOS 6.0 or later, and compatible with iPhone 4+, iPod Touch 5g+, and all iPads. Also, the app comes equipped with Rovio Accounts, allowing you to sync your data to the Cloud and continue playing on another device!
Oh, and there’s more Angry Birds news from today alone. Stay tuned…
Table of Contents:
Gameplay Basics
You start the game with Red as the only available racer and Seedway as the only track. You must purchase (or TELEPOD-in) a Seedway-permissible cart to start racing.
Carts have four categories: Top Speed, Acceleration, Handling, and Strength. Use Bird Coins to improve these aspects of your cart, which will likewise increase the “CC” of your engine. (CC stands for Cubic Centimeters, which is commonly used to measure the size of an engine.)
Important Note: Once you increase all four cart attributes to their max, your cart automatically upgrades to allow for even more power! The third time you fully upgrade, the cart will be maxed to the limit.
To control your cart, you can either use “touch” controls (pressing the left or right side of the screen will turn) or “tilt” controls (physically tilting the device laterally). There is no gas or break control, though drifting too hard or taking damage will slow you down.
Your drivers can only race five times before needing a rest. To recharge fully takes a few hours, which can be a bit annoying when you only have one or two drivers. As your team fills up, playing time increases.
Coins, Gems, and Cash
Coins are the most common in-game currency. Coins are earned by completing (preferably winning) most races and collecting them in-game. You’ll spend coins to buy new carts, upgrade your cart’s attributes, etc.
Gems are a bit more rare, but by no means impossible to find. Gems are earned by completing challenges (mentioned below), beating Champions, or occasionally collected in-game. You’ll spend gems to buy some carts or skip challenges, or you can buy coins using gems if you’re feeling desperate for an upgrade.
Cash is king. You can’t earn cash besides in your real (non-Angry Birds) life. But you can spend cash to buy gems or carts. Yes, the app has IAPs. (Nervous parent worried about Junior running up your bill? Restrict IAPs!)
Get Ready to Race!
There are five types of play in each Champion’s bracket.
Versus: A simple one-on-one sprint. These are good ways to earn coins when needing to upgrade your cart to attempt other races. There is no “minimum CC” to compete, but rather three separate levels of difficulty.
Race Mode: A Grand Prix event in which you compete against 7 other drivers. You must place in the Top 3 to pass. There is a “minimum CC” requirement for each race, and a total of 5 races per bracket. (Once you pass all 5, “Race Challenges” become available, which can help earn both coins and gems fast.)
Time Boom: You alone race the clock, but the track is littered with ice, wood, and stone. Ice will provide the least resistance, wood will hurt your cart a little, and stone is very harmful. Avoid them all if you can to beat the fuse! Again, there is a “minimum CC” requirement, a total of 5 time booms per bracket, and then “Time Challenges” become available.
Fruit Splat: You compete against one or two piggies. The goal is to break enough fruit to clear away the bar at the top of the screen. It’s easiest to do this when you’re in first place, but clearing the bar is all that’s necessary to pass. Once the bar is filled, the remaining fruit will turn to coins! Again, there is a “minimum CC” requirement, a total of 5 fruit splats per bracket, and then “Splat Challenges” become available.
Champion Chase: As you progress, you must beat each additional character three times to unlock access to them. They won’t go down without a fight, so be prepared to retry a few times! There are high “minimum CC” requirements for these races.
Characters and Abilities
There are 12 total characters to play as or compete against, each with its own special ability. We list the ability that you can use when playing as that characters, but note that each has an additional defensive attack during Champion Chase mode.
- Red: Unlocked by default, Red features a 1-time moderate speed boost.
- Stella: A defensive gal, Stella can encase herself in a bubble. This will protect from most attacks and on-track debris, and also allows a wider range to collect coins, gems, and fruit.
- Bomb: True to his being, Bomb can explode to spin-out and severely damage nearby carts. Bomb’s cart will be unaffected by the blast, but make sure you don’t crash into your competitors.
- The Blues: The energetic trio features three mini speed boosts. These can be activated as completely separate points during the race, or in quick succession. The three boosts combined are approximately equal to Red’s single.
- King Pig: Lazy to the end, King Pig’s cart features an interesting speed boost. While not super fast, it will raise King Pig off the track for a short while. It’s useful if you’re falling too low in the Air circuit or coming up on a lot of blocks in Race Mode.
- Terence: Big, bold, and bothered, grumpy Terence can strike nearby competitors with lightning. The effect is similar, but perhaps slightly less damaging than Bomb’s blast.
- Bubbles: Super excited to be included, Bubbles inflates to a massive size and rolls forward. This is useful for pushing race leaders off the track, or for collecting items in a wider range.
- Matilda: Whether you love her or hate her, she’s pretty talented here. Matilda can throw her egg bomb ahead to damage carts in front of you! Very useful when playing from behind.
- Foreman Pig: Angry and mustached, the Foreman Pig carries three bundles of TMT (I’m not sure what it stands for… maybe Tri-mustache-toluene?). He can throw these forward at separate times, or in quick succession. Definitely an upgrade from Matilda.
- Hal: Tired of getting mocked for his beak, Hal fights back with a whirlwind of power! He can summon a tornado, which goes forward and spins out any racer caught in its path.
- Corporal Pig: Summons a helmet to revolve around the cart. The helmet protects Corporal Pig and damages anything that would otherwise damage his cart. Can be used up to three times, either simultaneously or sporadically. Lasts for two hits or approximately 15 seconds.
- Chuck: Perhaps the most difficult character to beat, Chuck features a 1-time extremely big speed boost. To beat him head-to-head, you must attack early or be left in the dust.
Tricks and Tips
- Don’t be afraid to play dirty. When competing against a small field, push sideways on their rear tires to spin them out.
- Damaged carts have lower top speeds. If you need to “repair” your vehicle, totaling it completely will respawn a brand new cart.
- Don’t get landed on! If a cart lands on your character’s noggin, you might be knocked out of the cart!
- Defense is good offense. Bomb and Terence are among the best characters to use in Champion Chase. Get a good launch off the slingshot, avoid the first attack, then blast the Champ! Hopefully their cart will be damaged enough that you can escape to the finish line.
- Drift and draft when you can. Drifting occurs when taking corners and your tires slide a bit sideways. Over short distances, you can maintain high speeds while turning! Drafting occurs when you drive immediately behind another cart. The low pressure behind the opponent’s vehicle means less air resistance on your cart, allowing you an attempt to pass.
- Don’t restart mid-race! You usually earn coins even when you lose, and coins help make your cart faster.
- Beware the Air! The Air circuit is extremely difficult. Your cart may be faster on the ground, but you’ll often find the computer is faster in the air. Try to avoid getting too much height off of jumps, but make sure you reach the other side first!
- Versus and Race Mode are great coin earners. Pick a difficulty level that you can win pretty consistently. Not only will you get the indicated payout, but you’ll also earn any coins you collect in-race!
Played already few minutes. looks really fun and new concept for AB.
I’ve been playing for a couple days as I downloaded game from New zealand store. I an terribly bad in most racing games played on touch screen devices but this one feels just right and isn’t difficult to control. I’d like it more if it has brakes to slowdown carts once they become too fast to control but I don’t mind it this way either.
@amslimfordy , one question, I played over and over with Red and he never got tired. What it could be? Does racer become tired once after he actually won 5 races or after each 5 races no matter if he wins or lose?
Should be no matter what @cosmo2503.
@amslimfordy I don’t understand why my Red didn’t get tired after dozens races when everybody said that character get tired after 5 races. I could only suppose it is because I scanned Red’s kart into game, couldn’t find any explanation. Sorry for bothering you, do you have any other assumptions or explanations?
Just to add one more thing. Scanning carts into game unlock all brackets and player can play only vs. race. Application remember last scanned cart for corresponding type of race.
If you only have Red, energy doesn’t exist. I only got energy when I got Stella.
Now, if only that applied for the whole game…
Ikr. The energy bar is pretty annoying if you only have a few characters.
On a completely unrelated note, I wonder why they made the good karts like the Super Roadster cost real money
@razorblood thanks that’s what I wanted to know. Would be better if I knew before I unlocked Stella, I’d use Red infinitely to collect coins for upgrade.
@razorblood the carts that cost real money are the ones you can also buy in telepods. I would advise you don’t get the ones that are like $50 it’s a complete waste of money and you can buy them in store with a bunch of other carts for like $30 .
I didn’t say I wanted an explanation of the good karts. I said I wondered why they costed real money.
yeah, same here…
That energy feature really is annoying, especially if you only have three characters and really need more coins to upgrade the cart.
@razorblood sorry ;(
I can’t install Angry Birds Go! on my Nexus 7 as its incompatible :(
not mine
Wont install on my nexus7 either
Maybe its for Nexus 5 as its smaller.
contacted Rovio, they said they are looking into the nexus7 problem for some people, probably will be fixed in an update.
That’s good to hear….they must have already been aware of the problem after the release.
There are two versions of the Nexus 7. The original one may be not bpowerful enough.
WOW, HAL looks REALLY different in the game. Pretty strange, I guess…..
This game is fantastic!
But I´m not happy they used energy, would rather pay 1 dollar for the app.
Same here.
I would love the game if it worked on my old outdated tablet :(
According to Angry Birds Facebook page (under the Dec. 5 post) they mentioned they have no plans to release the game on PC (and probably Mac) right now but if they do announce more platforms in the future they will let us know.
Does anyone know if the Rovio account can transfer progress between iOS and android? Because when signing in on my friends android it was back to 0%.
CC also stands Cake Capacity :-p
http://angrybir.de/18BM2qe
Look what Mechanic Pig says.
Hey, I also thought it stands for cubic centimeters, didn’t notice what Mechanic Pig says.
@amslimfordy at #0:15 in the video you have not blacked out your personal E-Mail address.
Yeah I saw that this morning. Not much I can do now though.
You could put a YouTube annotation over it :)
Played the first demo race and one real race. What a hoot! Tilting the iPad is like driving a real car through the course. This game is going to a “boat load” of fun to play.
Wow, November and December, just a bunch of Rovio-AB games to play. Set for the first quarter of 2014 for fun.
Anyone discover where save files are stored in Android. For backup reasons.
/data/data/com.rovio.angrybirdsgo/
Or at least that’s the way it is in all the other AB games. You need root access to access this directory.
Thanks!!! It’s really there. Save file is named as save_guest.dat. But I think will backup entire folder.
What are the minimum required specs? My Android tablet is a bit dated and I’m not sure if it can handle it.
Google Play says 2.3.3 OS and higher.
Ah, thanks. I’m on 4.0, so I guess I’m good to go.
BTW, I’ve also read that the file is 168MB on Android, so you better make sure your phone/tablet has large enough disk space (in the GBs)and a good-sized RAM to run it.
Luckily, I’d switched from a Galaxy Pocket to a Galaxy SIII mini so I can play the game. I knew Go! won’t be compatible with my iPod Touch 3G due to the amount of 3D graphics!
If you look at it on the Play Store on a tablet, there’s a message that says “Phone Only”. I looked through the reviews on the Play Store, and apparently other people are getting this message too.
I downloaded it anyway, but whenever I try to start it I get “Unfortunately, Angry Birds has stopped working”
Will Rovio release a tablet compatible version? :(
The game runs fine on my Galaxy tab 2 tablet.
BTW, it’s a nice game.
It works for my tablet (samsung tab 2). But graphics are poor.
Do you guys have the 7 inch model? I have developed software for Android and I am very familiar with how apps handle screen size. What determines whether your device has a phone style layout or a tablet layout (or “phablet” layout) is the pixel density setting in a certain file.
From reviews, it appears that only people with 10 inch tablets (such as the ASUS Transformer series of tablets) are having this issue, as 7 inch tablets use the phablet layout. The phablet layout is very similar to the phone layout, so it makes sense as to why it works on 7 inch tablets and not 10.
Slim, BL or any other admin; how would I go about contacting Rovio about this?
Mine is the 10 inch model. Weird that some people can’t play the game.
After I install, app ‘cost’ 262 MB memory, not sure why too big.
I’m using Tab 2 7.0, sometime will lag a bit.
Rovio is getting a lot of bad feedback about the energy bar. I’m hoping they remove it soon too…
In a related note, Where’s My Water 2 has also been getting some bad feedback due to its energy bar and the requirement of keys. However, Disney Mobile isn’t keen on changing that it seems. Since Rovio has a reputation of “listening” and reacting to user feedback to everyone’s satisfaction, I’m sure they’ll do something about that sooner or later.
I think a fair solution would be:
If you FAIL, it costs you 1 from the energy bar. Succeeding shouldn’t result in penalty.
I agree, that would be fair for both sides satisfaction.
Or maybe, add a free play mode where you can race the AI without the worry of the energy bar?
In my opinion, having to wait to play is a horrible business decision. Why on earth would you want to encourage people to NOT play? It just makes no sense. I know they think “impatient” people will pay to play right away, but I think more people will just get pissed off… or simply walk away (having been forced to) and not come back.
” In spring 2014 we’ll be bringing multiplayer to Angry Birds Go. Both local and online competitive experiences are in the works, so stay tuned”
I know I said I’d be excited when it came out, but this game is harder than it looks. Plus, now that the real app is out, the GO! Countdown app is unusable but if u’ve played it enough, it gives u a code that u can use in GO! to claim rewards.
I used the code from the countdown app. 3 times and it worked and gave me 1000 coins everytime.
The app is useless now? So we just delete it?
Hey, thanks for the tip. I also entered the code 3 times now and got 12000 bird coins. Now the code is not working any more.
Yeah it’s useless now. But I’m keeping it since it’s part of my collection.
Crashed during tutorial so badly that i had to remove battery. That has never happened before. Shame.
Samsung galaxy s4 with jelly bean
The app requires a healthy amount of RAM. Try restarting your device and giving it another go.
Thanks, that seemed to help. After restart 1.1 gigs of RAM free and it seems to work. Weird that I’ve never ran into that problem before – maybe other programs can get free RAM more smoothly.
Is it possible to play without an internet connection @AMslimfordy ?
How do you go about getting 3 stars I can only seem to get 2 :-s
Try drifting on turns more often you can earn more points so more stars!
Not only on the turns. Swerve from side to side even on the straights and you get a boatload of drift-o points. Works best on a kart with extreme top speed and no handling (muscle car, eh!)
I definitely have to say they did a wonderful job on the game. The graphics are amazing, could do with out the energy bar, but this game is just too epic! Also I love what they did with Hal he looks TEN TIMES cooler! P.S. He’s my favorite bird. Also did anyone notice the goldfish power up? xD
What are “Hasbro Karts”? I found this expression on the achievements list.
Hasbro : is a company that sells the ” TELEPODS ” . Maybe the are selling carts for ABGo.!!! Not sure.!!!
Yes they are I have 3 carts.
I have bought 2 already but I am using aloof them : on achievements some goes more tha 50 % some lower and some higher. …!!! But I still stuck on Stella I can’t beat. She do you guys didn’t !!! How I can do that. Also I am playing on iPhone5 and iPad3 . Please give some help!!!!
How can you upgrade the karts in Jenga mode?
U don’t.
You can upgrade them just upgrade the beach buggy or if you upgraded to what ever car in the rocky road level when upgrading there it goes to the cart in Jenga.
@amslimfordy did u mention the Jenga mode in the game??
Ugh… still not available for amazon appstore… and its 8:30 pm here! Granted, they might have “porting problems”, but its android based and they don’t have to make a separate kindle tablet addition, as the app is universal, as was star wars 2. I’m not hating on the game, its just i’m frustrated when the choices of developers effects amazon appstore, especially when a device, such as the kindle, only has that provider as their only source of apps.
See my post above. It appears that the Android version is not universal.
just checked amazon.com’s “apps for android”, which shows all apps, and its not there :(
Wow just unlocked Stella and it started the Energy/Tired bar. Used up both characters in 10 min of playing and now have to wait 20 minutes PER 1 TRY each. I’m a casual gamer and don’t plan to spend money on gems but I would have paid 3-5 for the app out right. I play tomorrow but if the waiting gets to be a problem for me it might be the first download and delete game Rovios released for me.
How it works is that you are supposed to come back to ABGO ‘occasionally’.
And as I unlock more characters the cooldowns/recharge for energy is greater.
However with so many characters I can now plan ops so that I run about 20 races per session with another ‘team’ of characters for the next 20-30 sessions before everyone runs out of energy.
This allows for some strategic play although I would love if Rovio would implement some sort of minigame for us to feed the characters to reduce the cooldown. Then there would be something to play with while waiting (with reward for greater attention from players). Like feeding the characters watermelons. That’s why we splat them right? To feed pigs! :D
i already played it who bad for me that I play on my brother’s phone, my phone is not compatible, but, yes, I will play…
Thanks for the video! @amslimfordy
Help! I’ve been playing this for a week, but as today, all of my score disappeared, and my game is reseted! How to get my scores back?
Check your login status. Are you playing as a guest or using your account?
Hey @amslimfordy in the episode select screen Speedway has 34 of 36 and Rocky Road has 12 of 54. They seem to be for achievements but I can’t seem to figure out how I got them and how to get them. Is it just for completing and unlocking the “Challenge Rounds” for each race?
Also, is the “Challenge Rounds” ticker just in regards to how many “3 Challenges” you complete?
@lostgreybird
I’ll use Seedway as an example. There are 2 Champions. In each Champion Track, you have 5 “Races”, 5 “Time Booms”, 5 “Fruit Splat”, and 3 “Champion Chases”. 5+5+5+3 = 18 races per Champion. Seedway has 2 Champions, so 18*2 = 36.
Once you beat all 5 Races (or Time Booms or Fruit Splat), Challenges are unlocked in that field. The counter is inconsequential, just a note of how many you’ve won.
Hope this helps :)
Yes thanks, realized it after beating the blues and seeing that there were 2 more tracks after instead of o e
How do you hit an opponent with your special power? It seems like I’m doing it but it won’t give me credit.
What power are you using?
I have to ask this as well despite not wanting to duplicate posts but I have progressed as far as bubbles on air track and on any level with any character I have never been able to pass the challenge of hitting an opponent with whatever weapon. Using iOS on iPhone 4S.
I kept trying to use Bomb but no matter how close I was, it wouldn’t give me the check mark. Then I accidentally rear-ended another car with a speed boost using The Blues. I assume Red can do the same thing.
To pass it, you have to hit your car to an opponent. I finally pass most of the challenges (except that ‘beat your friend’s high score’ bescause I don’t have Facebook :P )