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The finisher set says that you have a 65% chance to deliver 5500+ damage, so I thought I would start using the Cannoneer class in the arena since he delivers 3 hits per turn. According to all other bonuses, usually the extra damage is based on a per hit basis and not a per attack basis. By simple math you should basically deliver 5500+ damage for every attack if the enemy is below 50% health. EXCEPT, I’ve never once observed the finisher set work completely with the Cannoneer. Every now and again, I’ll see a ~2000 damage, but clearly the description is wrong.
Note – that is the description with Cannonner and finisher set selected – my attack total changes in the finisher description as I change classes.
Anyone else notice this?
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