I posted this in the character thread too, but since it pertains to this event, I’ll post it in here also…
I discovered that the current event has the target as ice blocks, which is what this character throws. The event didn’t distinguish between the targets and the blocks being thrown. So every block thrown, racked up the same points as the target blocks.
So I’d just keep throwing blocks into the ground whenever there wasn’t a target to throw at, and the points just kept racking up!