Home › Forums › General Discussions Forum › Self-Destroying and Unstable Levels
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MVNLA2@mvnla2
@Smonard88 — Thanks for the info; I don’t think it’s been mentioned, although I am shamefully behind in updating main post. Do you have a guess as to frequency? Also, how long after restart did it happen?
MVNLA2@mvnla2See comment on Stella:
Kelani@kelani@mvnla2 The only 17 I mentioned was this post on page 7:
Here’s an small info update for ABO 17-7 if you want the details:
ABO 17-7: partial: 8.5K, Plank and a few blocks over top right pig falls 3-5 seconds after reset; <1/50You replied a few posts later saying ‘thanks, no changes made’. So, probably nothing to it.
MVNLA2@mvnla2I think it was this, in the BP:
https://www.angrybirdsnest.com/forum/discussion/comment/150578#Comment_150578Kelani@kelani@mvnla2 Then it has to be Eggsteroids E-17 (Orion), which is the bottom left one on Page 3. That matches the description. I said
It’s either the 2 rocks joined by a chain, or the two bubbles at far right joined by a hose. The chain/hose broke 5-10 seconds after a restart.
My vote is the hose. Anything air-related in Beak seems prone to spontaneous movement. Whatever it was here was rare. I’ve only seen it once.
MVNLA2@mvnla2@all — I’ve started trying to catch up, and am going through by game and episode.
I think I have text for all ABO, ABS, and ABR levels reported since the last update. Please let me know if I need to make changes (p. 1 not updated yet). Working next on ABSp.ABO
ABO SF 26-2: Partial, ~18K; left or right tower “blows up” immediately after restart; maybe only on PC; ~1/200
ABO FF- 2: Partial; 50k – 65K; Central tower and piggy rocked right, may set off TNT; may not help score; starts rocking slowly at reset, takes <20s; may be rare.ABS
ABS EE 1-8; Partial; 5K – 8K; partial collapse of upper right right after reset; may not improve score; ~1/00
ABS ACB 1-6; Partial; ~30K; top left dumbbell on second tower falls to left, takes out 1st tower; debris falls into blue portal, but does not do much additional damage; may not help score; ~1/150; right after reset.
ABS SH 1-10; Partial; ~23K; 1st tower wobbles and may partially collapse; may not be useful; infrequent, few seconds?
ABS SH 1-13; Partial; 18K – 34K; TNT may fall off central tower, or right TNT may explode right tower; may not help, <1s to >30s depending on destruction; ~1/20?
ABS SH 1-16; Partial: 6K– 73K; right tower may rock to left, and large stone and pig may fall left, or rock to right and fall right; >10 sec, ~1/20
ABS SH 1-21; Partial; ??K; tower in right fell over at reset.
ABS SH 1-23; Partial; ~5K; top right pig falls off right, 10 s???; ~1/10; may be Android only.ABR
ABR BR star-1; Partial; 4.7K; life-preserver gate on right opened and ball came out; may only be Android; very rare; ~1 s
ABR HH-5; Partial; ~6K; marmoset and TNT dangling from helicopter explode: ~30s to several min; 1/5; may not help scoreMVNLA2@mvnla2@bernesenn — You said you got 10K on ABSp 39. I assume you meant BI – 39??? More data, like what happened, how frequently, how long it took is really needed. Sorry for asking so late.
MVNLA2@mvnla2I think I now have drafts of every level reported since the last update, except for Stella. Need more info on some.
ABSp
ABSp Utopia 4-14; Partial: ~44K; block left side of rocket crumbles, rocket slowly falls to left, exploding TNT and left column; starts <1s, 30 s? total; ~1/50
ABSP PD S-15 — As of ver. 2.0.0, it is still possible to get the glitch, but much, much harder, and it wasn’t easy to begin with.
ABSp BI S-23: Partial: 0- 5K, 0 – 160K; 2 mechanisms; upper left SC jerks, throws pig through canopy, popping him; 1 s; ~1/100; bottom-center SC with air canister, pig and TNT spins violently and moves around level; ~2 s; ~1/200
ABSp BI 8-8: Partial; ~30K – 50K; rightmost air-canister triggers, pushing right ship into upper planetoid; <1sec; <1/300; total destruction might be possible
ABSp BI 8-12: Partial; 11K; drill vibration causes upper right SC to rotate clockwise slowly and eventually fall to planet; 3 – 5 min; 100%; may not help score
ABSp BI 8-13 — Don’t add, would be unstable due to walking effect
ABSp BI 8-34: No data about actual destruction
ABSp BI 8-39Ăź: Partial; 10K; 1 s; 1/50?
ABSp E-17: Partial; ??K; hose or chain between bubbles or rocks on lower right broke; 1 s; < <1/500Stella
Wall of Pigs #3 episode 1; Still need to do this.Ollygod@ollygod@mvnla2
Re ABSp BI 8-17
The canister fired of immediately after a restart, as I remember it there was no significant score attributable to the event. Since then I have seen no repetition
But I do recollect at least one occasion where the air hose to the canister was broken at the restart. I have played this many many times and would say it is a very rare phenomenon.bernersenn@bernersenn@mvnla2 you are right.
ABP BI#39 self-destruction (partly)
Sorry for mixing up the abbreviations of the games.MVNLA2@mvnla2dasa@dasa51Hi. Been trying to up my scores on Seasons Golden Eggs and ended up with a 40k no birder on ToT egg 3. It had been posted about imploding pigs previously but I didn’t fire red and a boulder magically appeared over pigs, desroyed them (damaged but did not break glass) giving 30740 plus red equalling 40k+
Has happened three times now – each time after just opening the level. -
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