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  • Red
    @redftw

    @james1562 I haven’t got the update yet I don’t think.

    Red
    @redftw

    @james1562 I am still able to get 100 snoutlings each from King Pig, Wizpig, and Porky. Thank goodness for me though. When you said they only drop 4 snoutlings, I got scared because it would take forever to get snoutlings if the pigs only dropped 4 (although the other castles will still help).

    Red
    @redftw

    @abirds954 That would be a good idea for getting extra lucky coins and snoutlings. But people might start playing that more often than the game itself. It could happen. Maybe we could have something like that except it switches your classes and birds after each wave so you can get used to each class and bird and maybe change up your strategy.

    Red
    @redftw

    @abirds954 I like that idea with the Pig party theme going on. But there might be one flaw to that. Since there is a 12 hour wait time after you use your helpers (Piggy McCool, Porky, Pigiana Jones), and with those added pigs you talked about (shaman and the brute), you will only be able to use three pigs, and then two of them (if the birds are not allowed to fight in the cave). I still think the birds should be able to fight in the cave. But still, I like the idea, but I think that people without bird help from Facebook would be taking a lot of time to finish the cave. But it could be a great idea for another cave. With the pigs making up the party. Or maybe we could have a cave where the birds are captured (sort of like bamboo woods).

    -Red

    Red
    @redftw

    I have a good idea for a cave.

    Name: Steel Corridors
    Help Affect: Iron Wall: Increases all pigs defence by 100% for 1 turn every 3 turns, making it so the birds attacks don’t do any damage to the pigs that turn.

    Boss of the Cave: Titanium Guardian (Royal Guard Costume)

    Health: 40753

    Attack: Unbreaking Strike: Charge 2 turns. Deals 2578 damage. 75% to cast a shield that reduces damage of birds by 25%. Lasts 5 turns.

    Boost: Reflect: Any damage the birds do, it gets reflected back at them, dealing 100% damage. Lasts 2 turns.

    Passive: Ironclad

    This cave’s enemies would be based on both ironclad enemies, and dodging enemies (ninjas). This is like this so people would have a challenge, using low power classes for the ninjas (Samurai, Druid, Rogues, etc.), and have stronger classes that deal a lot of damage (Sea Dog, Paladin, Cleric, etc.). Or just using low/high power weapons. Other pigs included in this cave could be:

    Apprentices (stick pigs that can cast barriers)
    Shamans
    Nature Pigs

    This cave will be a cave based on travelling by foot (or whatever the angry birds use to walk). This is just an idea. I might add in more ideas later if I think of any. Feel free to leave feedback for me. I would like to know what you could change, or if you like the idea. Thanks.

    -Red

    Red
    @redftw

    @killerkea Well, I have my ways. People may not have the same sets as me, but I’m just sharing my ideas.

    Red
    @redftw

    06-15

    (June 15)

    Red
    @redftw

    What do you know? Another red bird…

    Red
    @redftw

    I have a strategy for King Pig’s Castle.

    Elite Samurai (Dragontooth set), Elite Druid (Honey Spoon set), and Elite Tricksters (Ballista set). All level 29 birds.

    The whole level takes me about 7-8 minutes (depending on healing bombs).

    Before the final wave, make sure you use Cheer to power yourself up before the fight. Use Heroic Strike on King Pig, attack King Pig with druid, and attack Wiz Pig with Blues. With dragontooth’s affect, you can do 230 extra damage (or more) to all enemies, which can get rid of all the healing bombs (attack a healing bomb so in case it doesn’t work, you can use Matilda and Blues to take the other 2 bombs out). Attack King Pig with all birds except for druid (attack porky with druid). Depending on a critical or not. you can take out King Pig in that turn. After King Pig is dead, focus all birds on Wiz Pig (if wiz pig uses weaken on you, use Trickster’s Cheer ability to amp up your power and get rid of the 75% power decrease. Make sure to heal with Matilda once you take damage and with that 25% boost in healing, you can have your birds back to full health in a couple turns (without potions). Once Wiz Pig is dead, all that’s left is Prince Porky. With his dodge ability and tit for tat, the only bird that can attack is Matilda. So if you are fully healed, attack with Druid to get some in-between turn vine damage. Once tit for tat is at 1 turn left, and the bombs are there as well, take out the bombs with samurai and druid, with a full rage chili, use chili on blues to stun porky so he can’t use tit for tat. after he is awake, power up birds with Cheer, and attack porky with Red and Matilda, which can do full damage without the dodge ability. Repeat this step until porky is dead.

    That’s my strategy. No potions used. For the other 4 waves, it just depends on rage chili, critical hits, and the Dragon Breath affect from Red. This strategy has always worked for me. See if it works for you.

    -Red

    Red
    @redftw

    A really good place to rack up snoutlings and experience (other than daily dungeons), is King Pig’s Castle. I’m able to get 100 snoutlings from each boss enemy in the castle (Porky, Wizpig, and King Pig), which can total up to over 300 snoutlings and tons of experience with the rested bonuses and experience potions (I don’t personally use the experience potions though). I am at level 29 (which is the max level for me right now) and halfway into cave 7. Also, it works for all the other castles (except for the 4th castle).

    -Red

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